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SSG 2

SSG 2

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EXPLANATION

Attacking team has two half-space boxes, defending team may not enter – player in half-space limited to 3 touches – offside line at top of PA

Start with phase of play – defenders in possession play to attacking center backs who must play 2 passes back and forth to restart

PROGRESSION

Add counter goals for defenders

Require half-space touch to score

COACHING POINTS

Try to form rondos with half-space player

When forward tucks into half-space, look for overlaps from outside backs

Avoid camping out in half-space – move in/out

Scanning by off-ball players to determine when to enter half-space – communication