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6v6+2+2 3 zones, 4 goals, no-fly

6v6+2+2 3 zones, 4 goals, no-fly

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EXPLANATION

Field divided as shown, 10 yd zone near goal is no-fly for opponent – when ball passed to outside player, they enter, nearest teammate switches
Outside players are not marked in their zone

PROGRESSION

Limit touch count; outside defenders mark; eliminate no-fly zone

COACHING POINTS

Attackers – look for off-balance and beat opponent moving forward, try to find numbers-up combinations
Outside player – when entering grid, try to quickly attack space forward, combine to get scoring opportunity