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Red builds from either 2/3/5 unopposed in build up zone (1) – no press from Blue initially – all 3 Red mids (6/8/10) must touch the ball before a pass into zone 2 is allowed
Red 7/11 cannot make diagonal runs until the ball enters zone 2
Blue mids 6/8 cannot enter zone 3
Once ball enters zone 2, at most 2 of 3 Red mids (6/8/10) may join – one must hold to protect vs counters
Red 6/8/10 – create support triangles, rotate roles to
offer lanes to progress the ball
Red 6 – anchor, scan, reset if needed
Red 8 – offer diagonals into half-spaces
Red 10 – Scan for central pockets + quick combos
Red forwards – stay wide/high to stretch defense
#1 – 1 Blue can enter zone 1 on back pass
#2 – Blue can immediately enter zone 1 on possession
#3 – Allow 2/3 and 6/8/10 to overlap or unlap in wide zones
#4 -Add additional defender (Blue 9) into zone 1